Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Aug 11, 2005, 12:50 AM // 00:50   #21
Wilds Pathfinder
 
dbgtboy's Avatar
 
Join Date: Apr 2005
Location: irl
Guild: i quit playing
Advertisement

Disable Ads
Default

the future of guildwars

dbgtboy is offline   Reply With Quote
Old Aug 11, 2005, 12:52 AM // 00:52   #22
Desert Nomad
 
Tactical-Dillusions's Avatar
 
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
Default

Haha, someone is annoyed with pvp i sense, lol.
Tactical-Dillusions is offline   Reply With Quote
Old Aug 11, 2005, 12:54 AM // 00:54   #23
Krytan Explorer
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Numa Pompilius
Is that official? If that figure is accurate, then GW has already paid for development and turned a couple of million $ in profit.
Note that they have to constantly pay developers to update the game and they must maintain servers. Sure they made a huge profit, but I don't think many copies will continue to be sold, and they must set aside most of it for future maintainence of the game since there are no fees.
noblepaladin is offline   Reply With Quote
Old Aug 11, 2005, 01:06 AM // 01:06   #24
Ascalonian Squire
 
Join Date: Jul 2005
Location: KILLinois
Guild: Defiant Fist
Profession: W/Mo
Default

What is so hard to understand about THE GAME IS STILL A PUPPY!

It's a baby!



GIVE IT TIME.
Somhairle Isis is offline   Reply With Quote
Old Aug 11, 2005, 01:07 AM // 01:07   #25
Desert Nomad
 
Join Date: Jul 2005
Default

I still wonder how many people who have claimed to have finished the game (and that doesn't mean rushing to ascension) actually played out every zone, every mission, searched out every nook and cranny of the game and did "every quest" and above all else EVERY COLLECTORS MISSION hehe??? I've been playing going on 3 months now and still haven't seen 1/2 of the games zones/missions/content. Haven't even ascended yet, though am at Amnoon Oasis finally. I've done every quest I could find along the way. I really wonder how many really did all of everything that claims to have finished or beaten the game. Personally I don't see it as a being beaten type of game, it's a never ending quest for "loot" even after the story ends. And there's always phat loot to be found and I doubt ANYONE has found EVERY PIECE of PHAT loot. Everyday I find something "new", a new sword or a new bow or a new casters gear item. I haven't seen the same unique drop twice yet, talking about blues, and purples and gold drops here. Whites are just npc vendor trash and most of the blues also, but, I get an occassional neat blue drop that I can salvage something out of to sell.

I haven't found boredom in the game at all yet, and I still have soooooo much more to see and do in the PVE game. I've played a lot of PVP also, almost rank 3 in that and have oodles of faction points saved up since I've spent all I need to for my PVP character that I play with. And I get my most fun each day when I play in the PVP arena (random group arena) kicking the dog out of rangers. Heh, I don't even care if there is a monk, I go for those rangers first. lol I love smoking them and hearing them cry "how can you do that, you're cheating" lol my buiid is the perfect ranger killing build. So, it will be awhile before I get bored of killing rangers.

I think the game has a good longggggg time of longevity over the years. New Chapters/Expansions will keep the PVE game alive and as long as there is a ranger to kill will keep me entertained.
Red Sonya is offline   Reply With Quote
Old Aug 11, 2005, 01:09 AM // 01:09   #26
Ascalonian Squire
 
Join Date: Aug 2005
Profession: E/R
Default

well i dont know what the problem is, i have played through the game, and it was a rush, true it only took a month for the game to get "boring" as in done everything exept underworld, but i thought about the expansion, it will be a totally new world, right? like "go to the forbidden continent and slay the wicked xenomorphers" it will probably be so big that i cant refuse it, after all original guildwars was a biatch to make, the code, the serverprograms, the world , but now that the developers have proved themselves, dont u think they will get money to go harder at the expansions, to make sure they dont flop?? any gameinvestor sees the gold a few years ahead if this game is maintained right, try to buy a stock in the coorporation that owns gw rights, i bet u the stock is expensive as HELL.

o and the ageia physics card is right around the corner, that will make theyr serverrunningcosts to drop, then they only need to pay for broadband access, and if the company that owns gw is anything like the companyes i know, they own the broadband.
magnetmannen is offline   Reply With Quote
Old Aug 11, 2005, 01:18 AM // 01:18   #27
Grotto Attendant
 
derrtyboy69's Avatar
 
Join Date: Jun 2005
Location: The Clouds
Guild: Scars Meadows [SMS]
Profession: Mo/Me
Default

alot of people are losing interest because they want to take their PvE characters to PvP but cant. since all the damn NERFING perfect weapons and shields (bows etc) are difficult to find. ive talked to people that were lvl 20 in the first two weeks of this game, and they have masses of great items. they "got rid of farming" but not for us PvE people.
derrtyboy69 is offline   Reply With Quote
Old Aug 11, 2005, 01:24 AM // 01:24   #28
Krytan Explorer
 
TheGreatBoo's Avatar
 
Join Date: Feb 2005
Location: PA
Guild: Once again I'm a free agent. Quality guilds ahoy?
Default

Yes and no. Due to the weekly updates and expansion packs, yes. However, every game is doomed to fall sometime or another. As one game grows older, newer and fresher games with better graphics and new things will come out, and many will move to those games. You'd be a fool to deny this. The only thing that I can see to make this game a competitor among the newest and flashiest games in the future, would be to overhaul everything. It would take alot of work and money. Look for a guildwars 2 haha.
TheGreatBoo is offline   Reply With Quote
Old Aug 11, 2005, 01:26 AM // 01:26   #29
Frost Gate Guardian
 
Join Date: Mar 2005
Location: Kent,Washington
Guild: Dei Victorae [dV]
Profession: R/
Default

Quote:
Originally Posted by dbgtboy
the future of guildwars

HOW THE HELL DID YOU LET THEM GET THAT MANY SPIRITS!?\

Just curious.

I'm buying CHapter too. I've still got loads to do in the game and my guild just got top 1000 (w00t) and I gotta get some more stuff for my guy. I will still be hard at work until Chapter 2 arrives.
TheCrusader is offline   Reply With Quote
Old Aug 11, 2005, 01:28 AM // 01:28   #30
Desert Nomad
 
Join Date: Jul 2005
Default

Someone needs to email that pic to A-Net and the Devs, if anything is a clear example of a problematic skill that picture says it all.
Red Sonya is offline   Reply With Quote
Old Aug 11, 2005, 01:33 AM // 01:33   #31
Ascalonian Squire
 
Join Date: Aug 2005
Profession: E/R
Default

TRUE, and the cow team needs to be kicked. (in the HEAD!)
magnetmannen is offline   Reply With Quote
Old Aug 11, 2005, 01:39 AM // 01:39   #32
Wilds Pathfinder
 
dbgtboy's Avatar
 
Join Date: Apr 2005
Location: irl
Guild: i quit playing
Default

[QUOTE=TheCrusader]HOW THE HELL DID YOU LET THEM GET THAT MANY SPIRITS!?[\QUOTE]

this was in the map where you kill the team you are facing and the door opens up, my team killed 2 teams and we were waiting for yellow and turqoise to finish their neverending fight so the door will open for us, we eventually won that match ^^
dbgtboy is offline   Reply With Quote
Old Aug 11, 2005, 01:40 AM // 01:40   #33
Lion's Arch Merchant
 
Gwenhywar's Avatar
 
Join Date: Jul 2005
Guild: Shameful Spirits [SsP]
Profession: Mo/
Default

Quote:
Originally Posted by Red Sonya
I still wonder how many people who have claimed to have finished the game (and that doesn't mean rushing to ascension) actually played out every zone, every mission, searched out every nook and cranny of the game and did "every quest" and above all else EVERY COLLECTORS MISSION hehe??? I've been playing going on 3 months now and still haven't seen 1/2 of the games zones/missions/content.
Well, different people play different amounts of hours per day maybe, that explains the different amount of days needed to complete the game? Also playing with friends instead of just henchies or PUGs tends to help finish missions/quests faster. I have played for about 6-7 weeks, and I have completed the game with one character, and ascended another one. I have done *every* quest (and quests untill ascension - twice), including all quests in FoW, and a reverse walk from Droknar's to Beacons (not a run, I mean really exploring the areas). I have done almost all bonuses except the ones for the last couple missions, and have captured almost all elites for my main character's both classes.

The only thing in PvE left to finish exploring for me is the remaining part of UW, so far I haven't had much chances to go there since Europe seems to have started gaining favor more often only in the last 2 days. I think that qualifies as "completed the game"

Another thing about exploring ... I LOVE exploring new areas, but the problem is that eventually some sorts of critters start getting really repetitive and annoying, especially since they respawn when you change area. As much as I love the desert areas, and would like to just walk around and enjoy scenery, I can't because I can't stand being attacked by yet another million of devourer-like creatures!

P.S. I love the game and will be getting the update PvE gets boring fast, but PvP and especially GvGs are fun, and hopefully we'll get more challenging areas that require a good team like UW/FoW to give people some real challenge instead of endless devourers

Last edited by Gwenhywar; Aug 11, 2005 at 01:42 AM // 01:42..
Gwenhywar is offline   Reply With Quote
Old Aug 11, 2005, 02:01 AM // 02:01   #34
Pre-Searing Cadet
 
Join Date: Jun 2005
Default

I can't see the game making it. If the next expansion is the same, as in wandering arround a map to try and find a decent weapon or aromor or just explor - it's dead. IMO.
I'm not looking for learning skills and finding the enemy getting stronger to counter them.
"Whats the point in that"? All thats left in this game is wandering arround beating up on monsters. The final straw was when guild meber asked " what should we do now"?. This game needs a purpose and some rewards for accomplishment. 1 point "wow" and at L20 its useless. I left the game and never finished. When the expansion comes and is the same then I defenetly will no buy it. I'll wait another year and get the new Diablo instead. IMO They had a great idea and blew it by trying to make it skill based.
I don't play a game to learn, I play to let out the daily frustation and get some satisfaction by beating up an evil monster that isn't as strong as I am.
bye all
Smoky is offline   Reply With Quote
Old Aug 11, 2005, 02:29 AM // 02:29   #35
Underworld Spelunker
 
Join Date: Feb 2005
Default

Quote:
Originally Posted by Smoky
bye all
hope you find a game you like.
Loviatar is offline   Reply With Quote
Old Aug 11, 2005, 02:32 AM // 02:32   #36
Frost Gate Guardian
 
Man With No Name's Avatar
 
Join Date: May 2005
Location: Manchester, UK
Profession: W/
Default

It does feel as though it's dieing already...and why ?? Since it's turning into any other grind-based RPG but with less items...

Take any district and all that's spammed in the ALL CHAT is:

- Runner to [Destination] for Gold

It wasn't like this at the beginning or ( at least not in pretty much dead EU English servers ) People actually wanted to "play" the game.....what a strange concept...



For the PvE side -- they should completely shift the focus to teamwork and group play -- instead of this recent need for grinding

Just as Faction is for the PvP ppl -- fixed rewards ( per person ) like Gold / Items / Something should be given to all members for the completion of a Quest. For example, who'd like 1000gp each for completing 1 quest in FoW ( with the reward increasing - with the number of successive quests completed )

Remove the need to do Smite runs or farm griffins -- just reward for actually playing the game and completing quests, etc....I thought this game claimed to be rewarding on player skill not on hours spent killing the same monster spawn...

The crafters need a revamp too -- there's simply no incentive to sell-back to the trader.

Finally change the spawns....don't just spawn a group of Jade Armour / Stone Summit Axe Wielders / Devourers -- make slightly bigger but less numerous battles ( including 1 of each class, for example ) -- make every battle tough but more rewarding

Hopefully this will draw back some real players - players that want to be rewarded for using teamwork, solving problems and completing quests.

You only have to look on these boards to see all the farm / runner build posts -- this is how sad it's becoming...

All the blind grind-monkeys who'll happily kill the same creature 20 times and think that lvl 60 is better than lvl 20 ( even though difficulty is proportional ) -- can go back to World of Grindcraft or countless other, samey MMORPG's -- where you have to grind, simply to get the best gear to compete


As for the PvP -- Cheap "tactics" -- like in that picture about could be prevented so easily by two things:

- Simply make the caster "maintain" the spirits / minions -- lower the max health by a percentage per minion / spirit raised ( like how the DP works ). Raising 10+ minions / spirits should incur quite a nasty health cap.

- Renew the spirit rather than duplicate it

- Remove that crappy lava map too (:


I hope they do get everything ironed out and back on track -- it'd be bad for Guild Wars to be remembered as the good idea that didn't quite work...


[EDIT] Diablo II comparisons are the exact reason as to why this game needs an overhaul...
The game consists of nothing but botters and the trade system revolves around a few, rare, powerful items -- a bit like the system we've got now...

Last edited by Man With No Name; Aug 11, 2005 at 03:34 AM // 03:34..
Man With No Name is offline   Reply With Quote
Old Aug 11, 2005, 02:49 AM // 02:49   #37
Ascalonian Squire
 
Join Date: May 2005
Default

Okay...I have wanted to stay out of this conversation, just because I don't really like where it is going. But, I just thought I would give my opinion on this topic. Like it has already been said, this game is still very new. There is still a lot (and I mean a lot) of room for additions/changes to the game. I don't know if any of you ever played Everquest. I for one was a big fan of the game. I started playing it soon after if first came out. I will have to admit though, the game really sucked when it first came out, but I stuck with it. (Through about 6 different expansions over 3-4 years). If you were to play the game back then to what was or maybe still is now, you would not believe it was the same game.

Now, I know that Guildwars and Everquest are different games by different companies all together, but the system still works the same. Sure, there are things that really get me with this game. (The few choices of weapons, armor, etc and of not to forget the lack of farming areas) is something that I hope they change. But, these things can not happen over night. This game has not been out very long at all. So, in closing I just have to say.....JUST GIVE IT TIME!!!
Dametrus is offline   Reply With Quote
Old Aug 11, 2005, 02:51 AM // 02:51   #38
Academy Page
 
Join Date: Jul 2005
Default

Yes it has a future, any game that is free forever has a future

look at diablo 2
Ednemak is offline   Reply With Quote
Old Aug 11, 2005, 05:24 AM // 05:24   #39
Desert Nomad
 
Phades's Avatar
 
Join Date: Jun 2005
Default

I wonder how long before the thread closing, er i mean sig fairy visits this thread.
Phades is offline   Reply With Quote
Old Aug 11, 2005, 06:35 AM // 06:35   #40
Sig Fairy
 
Aria's Avatar
 
Join Date: Feb 2005
Location: Once upon a time..
Default

I am visiting this thread.. and I see no reason to close it. Although.. I did feel a powerful urge to delete your post, Phades, for being off topic.

But, to address the original topic.. in my personal opinion, for 400+ hours of play time, that $50 was worth it. Even if I did feel that Guild Wars got nowhere after the last mission, what I got out of it was more than enough to warrant spending the money to buy it. Sure, we still complain and ask for changes/improvements, but for many of us, it's because we know how much incredible potential GW pvp has, and we cling to that dream like a dear, old, long lost friend.

Changes are still happening, and ANet is still listening, and as long as that continues, then yes, I think Guild Wars definitely has a future.
__________________
Ensign: It's the Questions and Answers, not Questions and Shit We Just Made Up.
Aria is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
guild wars future.. Zeroo The Riverside Inn 19 May 15, 2005 11:53 PM // 23:53
Guild Wars could post future plans for updates and fixes johnnylange Sardelac Sanitarium 14 May 11, 2005 09:07 PM // 21:07
BWG Questions & Answers 6 May 04, 2005 05:55 PM // 17:55
Future Shop is selling Guild Wars for $39.99 (Canadian) Windurst The Riverside Inn 38 Apr 26, 2005 08:32 PM // 20:32


All times are GMT. The time now is 05:46 AM // 05:46.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("